Dip N' Dance is a passion project directed by Illumination Mac Guff animator Hugo Cierzniak. I suppose one could criticise this film for being animation for animation's sake, but I love seeing CG puppets and rendering pushed to the limits like this. It's like food: I like kale salads and hearty meals cooked from whole foods, but sometimes I also just want a big ol' piece of cake smothered in icing. More please!
Gepetto - Oculus Rift + Razer Hydra Character Animation
By Carlina Prawirawidjaja
Monday, May 11, 2015 09:15
I recently discovered this video about a prototype program called Gepetto, that is currently being developed by a London based team of 3D artists, Masters of Pie. The program is inspired by stop motion animation workflow, where the animators can manipulate the puppet directly. This software aims to simulate this experience, which can be a new method for animating in 3D software.
In the video, the animation process seems more intuitive and efficient. It is possible that this method could make the workflow faster. Although the demo used a straight ahead and a layered approach, I do think this would also work well in pose to pose method. It seems that we would be able to pose the 3D model with more ease because of the more streamlined experience. However, a strong planning prior the blocking stage is still very important.
This program is currently being developed further and hopefully it could be integrated to 3D softwares like Maya in the future. So guys, what do you think about Gepetto?
James Marijeanne shares his game animation knowledge and considering his Ninja Theory pedigree (DMC, Enslaved, Heavenly Sword), and now Metal Gear Solid V you can bet he knows his stuff. This is an amazing intro to game animation. It's not so much moving things around in Maya. There's a lot of theory and planning explained and this stuff is pure gold. Perfect info for people who know how to animate, but are maybe wondering what is unique to animating for games.
Part 03 isn't free, but if you like what you see here I'm sure it's worth it.
Booty Call We have dedicated our effort to define a specific method of training and helping each other as animation artists to support our long term professional growth and creative inspiration. ANOMALIA LABS is a training concept of professional Work and Study experience. . . . more