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New 3D Animation Software "Akeytsu"

By Tim Sormin

Tuesday, Jul 22, 2014
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Alrighty, time for today's second post:

French company Nukeygara has recently released a teaser for their new 3D animation software, Akeytsu claiming that the software created by animators for animators will greatly simplify animation and rigging by focusing on just those two things. They're targeting small studios and indie game developers, saying:

"Our Clients are creatives, not engineers."

Looks pretty interesting so far.

It really seems like a merging of traditional and CG paradigms. So far they have shown an x-sheet inspired timing tool that also serves as anim layers; a rig without selection curves (you select the mesh directly); a solver that handles both FK and IK, on one hierarchy, and includes stretching and reverse foot lock from the get go.

More will be shown at SIGGRAPH and I hope that includes pricing, platform, and how it could integrate with existing digital content creation ecosystems.

found via Lester Banks

"League of Legends: A New Dawn"

By Tim Sormin

Tuesday, Jul 22, 2014
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Sorry I was offline all of last week so today you get a double dose. First up: the new, unsurprisingly combat-heavy, cinematic for League of Legends.

And some behind-the-scenes footage too:

found via Polygon

Tom Little

By Richard Willimot

Monday, Jul 21, 2014
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Imagine a country, a country that has no dedicated schools for animation.Now imagine someone in this country wanting to make an animated feature. This is exactly what happened in Cuba. The crew of their first animated feature had to overcome some huge problems to complete Tom Little.

Have a great week and Happy Animating!

Oh Shit!

By Richard Willimot

Friday, Jul 18, 2014
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I think we can learn from today's short that no matter what you're doing,do it the best you can. Ok,ok that might be a stretch but it's a funny short about a dung beetle called Oh Shit! what can I say?


By Richard Willimot

Wednesday, Jul 16, 2014
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A funny lil' short for your mid-week entertainment.Hunger was directed by Lorenzo Giol and produced at 4bit animation studio.